Aqw where to get luck enhancement
In any situation that you'd want to use Lord of Order, its own damage should be an afterthought compared to that of the combined damage inflicted by your allies on top of your own, and that combined damage will be so much stronger and faster with Wizard enhancements that will render Lucky enhancements' extra boost to your own hits negligible by comparison.
Post : 3. Firstly, the rank 10 passive is what you would call a "rank 1" passive, since it's active from the moment you get the class, it just occupies the rank 10 slot because it's easier coding wise, presumably.
Secondly, the class already has max haste via passives and Axiom's 4 buff. Even if it didn't, the buff timers already match the cooldowns of each skill, or in the case of Harmony 2 , the buff timer is even longer than the base Cooldown, meaning that even with any semblance of base haste, you wont ever be in a situation where anything is unloopable unless you spam too much at a lower level and run out of mana. It would make the class feel a lot more sluggish since you would need to space out skills more, and no one wants to space out skill unnecessarily.
Thirdly and most important, mana and damage: 1. The main reason you use Luck is to gain more mana. Blessing of Order 5 still costs you a couple mana on use unless you have major damage buffs from either items or other classes. The lower your level, the more important the Luck stat is as well for this very reason. The damage, while not as nuts as a Stonecrusher with a large group of people, is definitely not negligible as it still ties with most half decent DPS classes while also being a very tanky class in general.
You could use it as a "not too shabby" high damage threshold soloer, in which case you would want to use Luck for the increased healing and overall damage.
This is with all buffs applied at level If Harmony didn't increase the Luck stat as well, then MAYBE you could make an argument for Wiz enhancements, but because it does and the Luck stat is just utterly overpowered, sometimes even compared to Wiz on a caster class, it ruins any chances of Wiz Enhancements to be the prime choice for Lord of Order. You could also make the argument that while Wiz is inferior to Luck for this class, that it is still "good" as per the original question of the thread, or at least good enough since you would still be what you are intended to be, a support class, with the same buffs.
Unless you just happen to switch from a Wiz enhanced class into Lord of Order and is too lazy to switch Enhancements, you should always run Luck if you are looking to maximize the class' efficiency in combat. Post : 4. Metakirby is correct. I didn't realize the max haste threshold was that low. Lucky enhancements are in that case absolutely optimal for Lord of Order and disregard my previous post which was based on the premise that it increased Haste relative to Luck when in fact it doesn't for Lord of Order.
Post : 5. I usually go on the server Twilly. If you see me add me. My username is Blaizer1. Masters of many different fighting styles heavily rely on Hybrid Enhancements to achieve victory. Dage the …Good? Explore the Overworld and help Dage defeat Undead Artix. Note: Also see Underworld. Mage is great for dealing with annoying enemies with lightning stun currently to interrupt enemy attacks some bosses are immune.
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