Where is isabella in dragon age 2
When she claims that she lost it, a confrontation ensues, culminating in Hayder's death. After a quick conversation, Isabela becomes available as a party member and the quest concludes. Hayder is likely the first Boss-ranked enemy you will encounter in the game. He swings a two-handed greatsword, which can deal the most single hit damage of any enemy. Against mages the blow itself may be forceful enough to interrupt them mid-cast.
If he catches them during the final stage of a basic staff attack combo's animation the "twirl" of the staff before jabbing it into the ground , his slightly faster sword swings may repeatedly interrupt the mage, leaving them unable to move at all while the game's programming tries in vain to complete the attack. On Nightmare difficulty this is certain death, so always keep the mages away from him. On that note, Hayder's health means he is little better than a distraction while weaker enemies chip at your party.
To avoid this, move the entire party up the stairs to the left at the start of battle, then hold position in the small chamber to the side. All of the enemies should target Isabela, who is invincible in the same way Anders was , so send a mage or archer down the stairs to aggro all of the enemies except Hayder. Lure them all the way back upstairs, as trying to use AoEs on staircase elevation is not as effective as on a level surface enemies well within the blast radius can emerge unscathed by simply being two steps "below" the ability , then hit them with your strongest attacks.
The columns should help disrupt the enemy archers' aiming and funnel them into smaller areas to target. One last thing to keep in mind is that on Nightmare difficulty the archers are immune to frost damage while melee units are not, so save your fire attacks for the archers. This should spawn a reinforcement wave down below in the entrance hall, which will target Isabela.
Repeat the process and clear out as many of his reinforcements as you can when you start seeing Critter-ranked enemies you'll know he's run out of reinforcements , although by this point Hayder may break his attention on Isabela to chase your team with the reinforcements, while Isabela uselessly leaps after them. Take them out as best you can it might behoove you to wait for your talents and spells to cool down before engaging the next wave , then manually control whichever unit Hayder targets to attack him, then quickly move away when he telegraphs the next swing of his sword.
Eventually he'll see a different party member as the biggest threat, so change characters and repeat the process, trying to keep him near Isabela so she'll get some hits in. User Info: eureckou. Top Voted Answer. Isabela can only be recruited in Act 1. After the fight ends, go talk with her and she'll ask you to provide backup for her in an upcoming duel of hers, which starts the quest 'Fools Rush In'.
Agree to do so, then go to Hightown at night. Meet Isabela, fight a few thugs, go into the Chantry afterwards and fight some more thugs to clear the quest. Then Isabela will join you. You can only find her in act one, after you help Anders she appears in the Hanged man. I missed her on my first playthrough. Sign Up for free or Log In if you already have an account to be able to ask and answer questions. Zevran and Isabela were involved, but whether there was actually romance between them is debatable.
With her newfound freedom, Isabela left the house the same night Luis was killed with nothing but a sack of jewels and two daggers that were given to her by Zevran.
She used the jewels to bribe sailors into helping her take over her husband's ship, The Siren's Call, but the sailors abandoned her after they arrived in Llomeryn. Unable to sail on her own, she dueled a man named Jackdaw, who agreed to help her find a crew and work if she won the duel -- which she did. Isabela spent 10 years raiding as captain of the Siren's Call before circumstances she refused to elaborate on landed her in Kirkwall right around the time of the Qunari occupation.
With her ship destroyed, she had no choice but to stick around a while. When Hawke first encounters her in the Hanged Man tavern, she's in the midst of a brawl. She appeals to Hawke to help her with a crime lord named Castillon, whom she had fallen out of favor with. When asked about the situation, she reveals that she'd been working as a smuggler, but after discovering she was smuggling slaves, she wanted nothing to do with it.
She freed the slaves and, in his anger, Castillon ordered her to retrieve a mysterious and valuable relic to pay off her debt to him. Isabela retrieves the relic, but soon thereafter loses her ship, crew and the relic to a storm when they're dashed on the reefs near Kirkwall. Castillon sends an enforcer to attack her, but Hawke and party drive him off, and Isabela has the option to become a member of Hawke's party.
With the relic always hanging over her, it's certain Castillon won't back off, but it becomes apparent every time Hawke is forced to speak with the Qunari Arishok that Isabela is hiding something.
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